BetterFrame/nodered/src/bf-config-set.html
Mitchell R bd48c853e6 feat: restructure Node-RED nodes + server event emission
Renames:
- bf-config → bf-server-config (config node clarity)
- bf-event-in → bf-kiosk-camera-event (specific camera trigger)

New trigger nodes (input-only, under "BetterFrame Triggers"):
- bf-trigger-display-power, bf-trigger-layout-changed,
  bf-trigger-kiosk-changed, bf-trigger-camera-changed

New flow nodes:
- bf-config-get: query state by type (displays/kiosks/cameras/layouts/
  entities, or by-id)
- bf-config-set: mutate via typed setters (default-layout, enabled,
  priority, name)

Server-side event emission:
- shared/strip-secrets.ts: recursive password scrub
- New JSON admin endpoints: GET/POST /api/admin/{displays,kiosks,
  layouts,entities}[/:id]
- Coordinator-ws fires kiosk.changed on connect/disconnect/heartbeat
- Layout/power/camera routes call nodered.forward() on state change
2026-05-13 02:26:08 +02:00

56 lines
2.1 KiB
HTML

<script type="text/javascript">
RED.nodes.registerType("bf-config-set", {
category: "BetterFrame",
color: "#a6d4ff",
defaults: {
name: { value: "" },
config: { value: "", type: "bf-server-config", required: true },
type: { value: "kiosk.enabled", required: true },
id: { value: "" },
value: { value: "" },
},
inputs: 1,
outputs: 1,
icon: "betterframe.svg",
label: function () {
return this.name || ("bf set " + (this.type || ""));
},
paletteLabel: "Set Config",
});
</script>
<script type="text/html" data-template-name="bf-config-set">
<div class="form-row">
<label for="node-input-name"><i class="fa fa-tag"></i> Name</label>
<input type="text" id="node-input-name" />
</div>
<div class="form-row">
<label for="node-input-config"><i class="fa fa-cog"></i> BF</label>
<input type="text" id="node-input-config" />
</div>
<div class="form-row">
<label for="node-input-type"><i class="fa fa-list"></i> Type</label>
<select id="node-input-type">
<option value="display.default-layout">display.default-layout</option>
<option value="kiosk.enabled">kiosk.enabled</option>
<option value="camera.enabled">camera.enabled</option>
<option value="layout.priority">layout.priority</option>
<option value="entity.name">entity.name</option>
</select>
</div>
<div class="form-row">
<label for="node-input-id"><i class="fa fa-hashtag"></i> ID</label>
<input type="text" id="node-input-id" placeholder="entity id" />
</div>
<div class="form-row">
<label for="node-input-value"><i class="fa fa-pencil"></i> Default value</label>
<input type="text" id="node-input-value" placeholder="(or use msg.payload)" />
</div>
<div class="form-tips">
Mutates BetterFrame state. Override <code>msg.type</code>, <code>msg.id</code>,
or <code>msg.payload</code> per-message. <code>msg.payload</code> is the new
value; the static <em>Default value</em> field is only used when payload is
absent. Response (updated entity, passwords stripped) replaces
<code>msg.payload</code>.
</div>
</script>